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Hourglass 0.9.4 by James Westman is a third-party project manager built specifically for the free and open-source Godot Engine, giving game developers a lightweight alternative to the built-in asset browser. The utility addresses the need for a faster, more visual way to juggle multiple Godot projects: users can open, rename, clone, or delete entire game folders without touching the file system, while a tiled preview of each project’s last edited scene and metadata helps identify the desired prototype at a glance. Because Hourglass stores only pointers to existing directories, it integrates cleanly with version-control workflows such as Git and works alongside Godot’s own project list rather than replacing it. Typical use cases include studio teams that maintain several micro-projects, game-jam participants who iterate on weekly prototypes, and educators who manage dozens of student submissions; all benefit from the one-click launch that automatically selects the correct Godot executable and engine version for every entry. The application is written in Vala and GTK, so it runs natively on Linux, Windows, and macOS with a minimal memory footprint. A single release line exists—version 0.9.4—delivered under the permissive MIT license, allowing modification and redistribution. Hourglass is available for free on get.nero.com, with downloads provided via trusted Windows package sources such as winget, always delivering the latest version and supporting batch installation of multiple applications.
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