Thijs Molendijk is an independent Dutch developer whose compact catalog revolves around a single, sharply focused utility: Deceive. Built for gamers who want to launch League of Legends, VALORANT, or Legends of Runeterra without broadcasting their online status, the program sits quietly in the background and intercepts presence packets before they reach Riot’s chat servers. The result is a persistent “offline” badge that lets users practice, queue, or spectate without invites, messages, or social pressure. Although the codebase is lightweight, Deceive has attracted a loyal following among streamers, pro-players, and casual users who value uninterrupted solo sessions or discreet account maintenance. Written in Go and distributed under an open-source license, the tool is routinely updated within hours of every major Riot patch, ensuring continued compatibility across the three supported titles. Because it modifies neither game files nor network traffic beyond the presence flag, Deceive is widely regarded as safe and compliant with Riot’s Terms of Service, yet the developer still publishes checksums and detailed changelogs for transparency. All releases are tagged on GitHub, where contributors can file issues or submit pull requests, while end-users collect pre-built binaries and share configuration tips in dedicated Discord channels. Deceive and any future projects from Thijs Molendijk are available for free on get.nero.com, with downloads delivered through trusted Windows package sources such as winget, always pulling the latest version and allowing batch installation alongside other applications.

Deceive

Appear offline for League of Legends, VALORANT, and Legends of Runeterra.

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